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Bertrand RICHARD

Immersive Simulation & Research Software Engineer

Immersive Simulation & Research Software Engineer

Activités de recherche

Activities

  • Real-time 3D for driving/mobility simulation (Unreal Engine, OpenDRIVE)
  • Immersive simulation platforms (VR, CAVE)
  • Research software development (C++, Python)
  • Physiological data collection & synchronization (LabStreamingLayer, RTMaps)

Projects

  • V-HCD (immersive driving simulator), Lead developer
  • Cosmodrive/Virtual Driver (driver cognitive model), Lead developer
  • esmini/roadmanager (OpenDRIVE SDK), Contributor
  • LabStreamingLayer-UE4, Contributor
  • PIPER (HBM positionning/scaling), Contributor
  • BIND (data wrangling framework), Contributor
  • JoystickPlugin (SDL2 plugin for UE4), Contributor
  • TwitterUE4Marketplace (Twitter bot), Maintainer

Research activity

Activities

  • Real-time 3D for driving/mobility simulation (Unreal Engine, OpenDRIVE)
  • Immersive simulation platforms (VR, CAVE)
  • Research software development (C++, Python)
  • Physiological data collection & synchronization (LabStreamingLayer, RTMaps)

Projects

  • V-HCD (immersive driving simulator), Lead developer
  • Cosmodrive/Virtual Driver (driver cognitive model), Lead developer
  • esmini/roadmanager (OpenDRIVE SDK), Contributor
  • LabStreamingLayer-UE4, Contributor
  • PIPER (HBM positionning/scaling), Contributor
  • BIND (data wrangling framework), Contributor
  • JoystickPlugin (SDL2 plugin for UE4), Contributor
  • TwitterUE4Marketplace (Twitter bot), Maintainer